About Me

Hello! I'm a gameplay programmer / technical designer, and a recent first-class graduate from Staffordshire University.

During my time there I worked on lots of projects, some focused on programming, others on design. I had the privilege of working on large 7-week projects with teams of over 20 people as a programmer, where I was responsible for implementing the designers' vision into engine. 

I like implementing unique, custom, gameplay systems that push the boundaries of existing genres and give the gameplay an interesting and innovative feel. 

Have a read through my CV below: