Hello! I'm a Technical Designer with 4 years of AAA studio experience. I specialise in gameplay scripting, systems, and technical problem-solving. Have a look at some of my projects below! If anything catches your eye, make sure to take a closer look at its project page.
My contact details and platforms are at the bottom of the page.
Squadron 42 is a AAA story-driven space-combat game that combines cinematic presentation with complex gameplay systems.
As a technical designer, I supported cross-department teams and production pipelines, contributing to core gameplay systems with a focus on player experience and player-world interaction. I worked closely with senior designers, engineers and leadership to prototype, iterate, and finalise mechanics and features.
Click "View" to see my involvement as a Technical Designer.
You can contact me at alannah.morrison7@gmail.com, I'll get back to you as soon as possible. Alternatively, I can also be found on the following platforms: